ANTONBLAST
The Summer of Demos - Day Twenty

Fast, rude, crass and crude - Anton’s out for revenge against Satan for stealing his collection of Spirits.
A frenetic, hand-animated cavalcade of carnage, Antonblast is a retro platformer inspired by the likes of Crash Bandicoot and Wario Land 4. Demolish your way through each world and dash all the way back to Brulo’s elevator at the start once you’ve snagged Anton’s Spirit and set the detonator. Two of the twelve planned worlds are playable in the demo, each containing multiple platforming challenges as you make your way to the end.

As Anton - or Annie - you can clutch your hammer to dash forward, slam it to get extra height or crash to the earth face-first to destroy everything underneath you. Every bit of destruction adds to your casino chip coin multiplier, so it’s best to leave no box unsmashed in your wake. Go up and down and left and right and into the background as you unlock pathways and come to know the world like Anton knows the bottom of the bottle.

Your first time through a world will likely take half an hour with the winding pathways and card suit-themed blockades you detonate as you progress. The full game is set to include a Time Attack mode to challenge you on replays, as well as a Boss Rush and Hard mode. Each world also contains three hidden video tapes for you to collect if you venture off the hammer-beaten path.
Featuring a suitably chaotic soundtrack from director Tony Grayson and excellent Joy-Con rumble support, this game is going to grab me by the eyes and ears come Autumn.
In a word : ANTONBLAST.

Antonblast is an upcoming action platformer developed and published by Summitsphere for PC via Steam and Nintendo Switch on the 12th of November, 2024. All images copyright of Summitsphere unless otherwise stated.
This article is part of the Summer of Demos series, where I’ll be releasing a Demo Diving preview article each day in July. If you liked this article, be sure to share it with a friend or enemy. If you back me on Patreon, you get access to articles one day before they release anywhere else. If we reach £25/month before the end of July, I’ll extend the Summer of Demos into August.